Showing posts with label Rare. Show all posts
Showing posts with label Rare. Show all posts

Thursday, 21 March 2013

[XBOX] Project Zero has Arrived!! Eeeep!

Hi gamers and collectors!

Welcome back to yet another addition to my XBOX collection, and here I have Project Zero. Recommended by the ASSEMblergames community and my sister I started looking for the title. Previously I was searching for it, but never really gave it a deep search, until recently.


So I started searching eBay, and found many copies were around $20-$35 mark. Expensive for an XBOX title, and being eBay it's normal. So I hung tight for an auction and I won the auction for $2 ;) Not sure why no one bidded on it and it sure was really good to be true. Luckily it was!


It arrived this morning and I started to inspect it. Condition is amazingly like new, no questions asked. Case is hardly marked, either is the manual and either is the DVD. I should add it also included the warranty pamphlet.

More games to come during the week, see you there!!

Sunday, 21 October 2012

[XBOX] Conker Reloaded 1 of 4 XBOX sold on eBay for $610!

Hi gamers and collectors.

Welcome back, yeah, yeah I didn't win the auction... From the feedback I got after posting it on the ASSEMblergames forums, it just doesn't sound like it's worth the $610 - of course that's all a matter of opinion.

 I was wanting this system quite bad, there are only 4 ever made, hence the price I guess. But my limit was $250. Besides most airbrushed XBOXs are not that great looking, even the DOA:XBV one doesn't look that sweet and there are 20 of those. Any how, another time and another day... I possibly won't see one until I'm 40...Which is 20 years away, AHHHHHH!!!!







[XBOX] XBOX Collection Guide now Live!

Hi gamers and collectors!

Welcome back, I just finished making the XBOX Collection Guide 5 minutes ago. Head over there and see what you're missing ^_-


You can check it out here.

Monday, 24 September 2012

[XBOX] MechAssault 2: Lone Wolf Limited Edition has Arrived!!

Hi gamers and collectors!

Been a few days since I got any games coming in, so I thought I'd grab a few more titles this week... I went downtown with my friend to start game hunting, it's been a while since we've done this as I mainly find the gems on the interwebs. So we went to a few cash converters stores, we were in that store for a good hour separating all games that were worth getting and stacking the platinums to one side :P - I'm sure the staff were thinking "WTF are these dickheads doing?". So long story short I found a gem. MechAssault 2 Limited Edition usually goes for $40+ on the world of eBay and I picked up this copy for $5. I did pretty well !!


Condition wise, it's fair... For what I paid for it... Case has a few dents in it but the manual and DVDs are fairly good.


It's been so long since I found the original MechAssault, but at least I found the limited edition of the sequel. Although the whole mech ordeal really isn't my type of cake, I'll have to play it properly at some stage though.

More games to come, see you there! 

Thursday, 20 September 2012

[XBOX] Baldurs Gate Dark Alliance 2 has Arrived!!

Hi gamers and collectors!

While listening to the BMX XXX soundtrack and grabbing the first series of Sailor Moon. I thought I'd share what arrived the same day as the XDK, I was just so excited about the debug kit I forgot to mention the other gem that arrived ><
Anyhow, remember how I made an entry about Baldurs Gate Dark Alliance and how it's rare? Well the sequel is just as rare and expensive, also recommended by a friend who also loves the XBOX told me to grab the sequel since it's more interesting...So I did, the seller who I have bought a few titles from had this one on sale, as so many on eBay are around the $50-$60 range I'd though I should snap this up rather quick as it was $15, oh so much more lower than the rest :O


So here it comes, the condition check: Couldn't be happier, it's very close to being new even the DVD is spotless. You'll know exactly what I mean in the photo below =^^=


Well that's it for me, more games to come so see you there!

Tuesday, 11 September 2012

[XBOX] Baldurs Gate Dark Alliance Arrived!!!

Hi gamers and collectors!

I managed to score yet another gem for the XBOX. Baldurs Gate Dark Alliance is rather rare and expensive title, I have no idea why either. A rather odd link is that it's developed by Snowblind Studios, a developing company that published Top Gear Overdrive which happens to be one of my all time favourite arcade racers...


Condition, condition. Very good to put in bluntly, manual, DVD and case is near perfect. What surprises me is how much I got it for. $15, I'm not kidding. Usually it reaches the $60+ mark on the world of eBay, very hard to find so hard in fact I never saw it new when the XBOX was in the spotlight. Most likely didn't see much at all...


So exactly what is this game? I'm not 100% sure it appears to be similar to Sudeki, well the layout anyway. The style of the game look gorgeous, a lot of detail and possibly the sharpest XBOX game I've seen so far.

More games to come, see you there!

Friday, 30 March 2012

GoldenEye (N64) Spectrum Emulation Unlocked!!!

Hi gamers!


Crazy news that has been discovered years after Goldeneye 64 was released! An amazing Spectrum emulator has been discovered and it's actually built in to the game it's self. This is true and there is video to prove this, if you still don't believe this you can possibly try this on a N64 emulator, Everdrive64, CD64 or V64 :)

A quote of the original post/description can be found below:

Little benownst to the world all this time, GoldenEye (N64) has a fully-functional ZX Spectrum 48x emulator built into it. By feeding it a proper Spectrum monitor program and calling menu 25 to load a snapshot, any Spectrum 48x program can be run.

The emulator started life as a side project to see if Spectrum emulation was possible on N64 and was hooked into GE, the current game in development. It was supposed to be removed before release but was only made inaccessible and inoperable. All the registers, dependancies, and script required to run the emulator still reside in retail GoldenEye carts.

The original list of games were previous Rare titles, then known as Ultimate Play the Game. The embedded filelist is, in order:
em/data/sabre.seg.rz Sabre Wulf
em/data/atic.seg.rz Atic Atac
em/data/jetpac.seg.rz Jetpac
em/data/jetman.seg.rz Lunar Jetman
em/data/alien8.seg.rz Alien 8
em/data/gunfright.seg.rz Gun Fright
em/data/under.seg.rz Underwurlde
em/data/knightlore.seg.rz Knight Lore
em/data/pssst.seg.rz Pssst
em/data/cookie.seg.rz Cookie
em/data/spec_rom.seg.rz Spectrum 16k monitor program
In actual fact, the emulator was supposed to run without the aid of the monitor program. Critical subroutines were copied out or hardcoded. In its current state, however, the monitor is required.

Originally, the emulator was run much the same way that stages are run. Unlike stages which run by switching to menu 11, the emulator runs by switching to menu 25. When initialized, it reads what buttons are held on controller 3. Depending on the button held is which game would be loaded. From there, the monitor program and selected snapshot file are loaded from ROM, and if necessary these files are decompressed. 
Only controller 1 is detected. This is mapped as a Kempston joystick on port 31. Necessary buttons to start each game (usually keyboard '0') and any additional keys to play the game are mapped to the keyboard port 254 halfwords. These are set on a per-game basis, but general controls are A/B to start a game, Z for the 'action' button, and L to unload the emulator and return to gameplay.
Each emulation cycle lasts 69888 Spectrum cycles. Each opcode consumes a certain amount of this cycle count. At the end, the screen is drawn to the Spectrum screen buffer, and this is displayed like an image using usual N64 microcode. Emulation continues as long as menu 25 is called.

+_+

Why a Patch Is Required

In its pre-patched state the emulator has some peculiar issues, probably due to the different versions of included files used to compile the retail game.
For instance, the ten games listed above were not all selectable. The initializer only has button masks for eight games, defaulting to SabreWulf. The snapshot loader restricts this list to only the first five. The controller mapping function, however, redirects buttons for all ten titles.

Interestingly, the ROM file table leaves only ten spaces for the ten different snapshot files blank. These are completely blank, without any data or indicies until the final file placeholder. As previously mentioned, the monitor was not supposed to be included but is requested by the snapshot loader. Otherwise, the list would require eleven spaces.

The 'unloader' does not, in fact, work properly. It copies NULLs over the program manager. This, obviously, will cause any number of fatal errors to the current game and make it impossible to return to normal gameplay. Also, there is no capacity to reset the screen registers to default.

+_+

The Patch

The patch will reactivate full emulation support in GoldenEye.
The patch should be applied only to an uneditted, unbyteswapped (big-endian) North American GoldenEye ROM (NGEE). The GoldenEye Setup Editor can apply and byteswap the ROM for you, as well as recalculate the checksum. (Yes, that was a shameless plug.) It should run properly on hardware. Probably ;*)

You can download the patch via mediafire:
http://www.mediafire.com/download.php?6bnashajw41n5p5

Don't pirate ROMs! In most countries you can legally make a backup copy of a cartridge and apply the patch to that. No direct links to ROMs of any kind, patched or otherwise. Respect the Fuzz!

Emulation can be triggered from the folder select screen after the Eye and title screens by pressing L+R on controller 3. To access each game, hold the button noted below on controller 3 as you press L+R. If no buttons are held or an invalid combination is used it will default to Cookie. For best results, hold the button for the game you want as you press L+R.
c left Sabre Wulf
c right Atic Atac
c up Jetpac
c down Luna Jetman
+ left Alien 8
+ right Gun Fright
+ up Underwurlde
+ down Knight Lore
A button Pssst
(default) Cookie
To end emulation at any time, simply press L on controller 1. It should return you to the folder select screen and allow you to continue to play normally. This also conveniently allows you to select another Spectrum game if you wish.
Here's a link to a video of the thing in action. Please keep in mind Nemu's running with some pretty shotty plugins to get the recording rate fairly high.
Briefly, here's the basics to playing each game.
Sabre Wulf L+R, c left
Cut a swath through the jungle collecting loot in search of a legendary treasure. 
The game's title screen will clear automatically after a couple seconds.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons
Sabre: Z button

Atic Atac L+R, c right
Seek out the golden key and escape the castle!
Collect food to regain health. Keys and other items can be collected with A/B and while carried offer some bonus effect. Keys matching the color of barred doors let you walk through them, items like the whiskey bottle let you walk through certain features like kegs, bookcases, clocks, skeletons, etc., and other items allow you to kill or scare certain kinds of enemies.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons
Attack: Z button
Collect: A or B button
Character Select on Main Menu:
+ left Knight: passes through clocks
+ down Wizard: passes through bookcases
+ right Serf: has momentum and passes through kegs

Jetpac L+R, c up
Rebuild your rocket and refuel it while pillaging each planet. Touch each rocket segment or block of fuel to carry it back to the rocket. When the rocket is entirely purple touch it to take off to the next planet.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons; fly by pressing up, A, or B
Fire: Z button

Lunar Jetman L+R, c down
Drop the bomb on the alien bases before they launch their missiles to destroy your rover.
Press B when in the middle of the rover to enter it. Inside the rover you are immune to the aliens outside. Press B again to exit. You can move the rover with left and right but can not move over craters in the ground. B also uses the teleporter.
You fly by pressing up or automatically if you walk over a crater in the ground. This consumes fuel in the meter at the top of the screen. To refuel, stand in the middle of your rover.
Pick up an item by moving over it and pressing A. You drop the item by pressing A again. You can also drop an item on the flat part of your rover to drive it to a location. Teleporting while holding an item also transports the item.
You can repair craters. Stand in the middle of the rover and pressing A to pick up a piece of bridging. Drop the bridging while hovering over the crater by pressing A again. There is an infinite supply of bridges.
To destroy an alien base carry a bomb and drop it from above onto the main building. Dropping a bomb anywhere else simply leaves a crater. Bombs always appear next to the rover and there is an infinite supply of them.
When time is out the aliens fire two missiles, one of which is a dummy. The other will bee-line for the rover and destroy it. If it does the game is over. You can destroy the missile by firing at it or colliding with it. The time bar is at the top of the screen.
In the upper left of the screen is an indicator for what direction your rover is in. The upper right indicates what direction the alien base will be.
Press start to advance past the title screen.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons; fly by pressing up
Fire: Z button
Collect: A button
Enter/Exit: B button

Alien 8 L+R, + left
Find and collect the power cores and return them to the cryo units to revive the crew.
Start Game: Start, A, or B buttons
Controls
Forward: up on control stick, + pad, c buttons
Turn: left/right on control stick, + pad, c buttons
Collect: A or B button
Jump: Z button

Gun Fright L+R, + right
Track down each varmit and plug 'em full of lead to collect the bounty on their head.
In the bonus and gunfight modes move the crosshairs and press Z to fire at the bags of money or the criminal.
In town, avoid touching any of the townsfolk. Some of the townsfolk will be hopping up and down pointing in the general direction of the criminal. When you see a criminal, fire your gun with Z to start a gunfight with them.
Controls
Movement: control stick, + pad, c buttons
Fire: Z button

Underwurlde L+R, + up
Defeat the dark lord within the depths of the Underwurlde.
Enemies do not kill you in Underwurlde. You only die if you fall too far to the ground. Collecting gems temporarily makes you blue and immune to death.
You will not be able to attack enemies until you have collected a weapon. You should start with one just to your left. Move over it and press B to collect it. You may carry up to three items.
Guardians are stationary monsters that can only be defeated using a particular item.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons
Jump: up on control stick, + pad, c buttons or press the A button
Collect: B button
Fire: Z button

Knight Lore L+R, + down
Feed the charms hidden within the castle to the cauldron to produce a potion to cure your lycanthropy.
The day/night counter in the lower right indicates how long it will be before you transform. When you transform you'll be immobile and vulnerable for a few seconds. You should only enter the cauldron room as a human, but otherwise there is no actual difference between the human and wolf.
Controls
Start Game: Start, A, or B buttons
Forward: up on control stick, + pad, c buttons
Turn: left/right on control stick, + pad, c buttons
Collect: A or B button
Jump: Z button

Pssst L+R, A
Spray the blasted pests before they eat your prized Thyrgodian Megga Chrisanthodil.
Each type of spray kills a different kind of pest. If you use the wrong one the pest stops for a second and then continues. If two or more pests latch onto the flower it will begin to wit and die. 
To grab an item or spraycan press against it. To drop off an item, press it into one of the nooks on the side of the screen.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons
Fire: Z button

Cookie L+R
Whap the ingredients into the pot with a well-timed blast of flour. Smack everything else into the wastebaskets.
The flour will fire in the last direction you pressed.
Controls
Start Game: Start, A, or B buttons
Movement: control stick, + pad, c buttons
Fire: Z button
+_+

For those interested in how much code the patch affected, here's a brief summary.
To hook the emulator in, eight lines were added into menu 5's interface to test for controller three. Room was allocated by condensing the usual control stick tests.
A 2-byte fix was used to allow access to ROM filelist entry 0x2DF. This bug was only present in NGEE and corrected in later versions.
ROM filelist entries were added for each snapshot and the program monitor. Since the monitor is necessary in this iteration of the emulator but is commandeering a snapshot entry, the unused text file LwaxJ has been overwritten with cookie.seg.rz. All other entries fill blank, unused placeholders.
As previously mentioned, the file loader was limitted to the first five titles. This test was changed into a simple invalidity test. Changes were made in-place (crudely) and affect a total of five lines.
Menu 25's initializer, used to determine which of the games should be loaded by testing the held buttons on controller 3, has been completely rewritten. Games are no longer had-coded to masks but use a table. A final NULL entry indicates the end of the list and simultaneously the index of the default snapshot. The masks used are identical to those used by Rare, with the exception of the default entry being overridden with the unregistered game Cookie. One line was also added to stop the main menu music.
Within the controller mappings, L's assigned function no longer nullifies the program manager. It now calls the title object, returning to the previously-loaded menu 05 (folder select). This consists of four lines, replacing a loop and shortening the code generally.
Although unneccessary, the Start button was mapped to mirror the A/B start game option for all titles.
Everything else is untouched, including all aspects of actual emulation. You are playing Rare's actual embedded Spectrum emulator and nothing else.

Source: ASSEMbler (Zoinkity)

Tuesday, 20 March 2012

Watermelon Red (Clear Red) Nintendo 64 [Video]

Hi gamers!

This morning I stepped on another box while going to my study, so I went back in side quickly and cut the box open. As promised, a very nice looking Watermelon Red Nintendo 64 was added to my collection ^_^

I talk a little more about it's condition in the video. Enjoy.


Saturday, 25 February 2012

Super Rare Neo Geo AES Games, between $500-$1500. You won't believe!

Hi gamers!



I've never ever heard of this game before nor have I seen a game this expensive. "Shin Gouketsuji Ichizoku Toukon Matrimelee" happens to be really rare, and sure is a mouthful to say, especially if you can't speak Japanese.

I know AES games are expensive now, and they were even expensive while they were in production.

After hearing about this game I started to look around on the cyber world to see exactly HOW expensive this can be. I've found a place selling this game for $500, but while looking for this game I found another one being sold for $1,500!! That's a lot of money!



And that game is "TWINKLE STAR SPRITES", I'm yet to find a more expensive NEO GEO AES game. Would any one spend this amount of money on a single game? Cause a boxed AES in A-1 condition doesn't go for more than $250...

Monday, 13 February 2012

Wednesday, 1 February 2012

Rare Nintendo 64 Hudson-soft Controller aka JoyCard 64 - Review Video

A very unique Nintendo 64 controller that was made by Hudson with first party parts, making it a 1st-3rd party controller! More information in the video.




TEKKEN 6 Limited Edition Unboxing Video XBOX 360

Hi gamers!

This morning I received the Limited Edition of Tekken 6, check it out in the video below ^_^


Friday, 27 January 2012

Legend of Zelda 25th Anniversary 3DS has vanished from EB Games!

Hi gamers,

Sadly the 4 EB Stores I've been to, have taken all Zelda 3DS Consoles off the shelf, resulting in Red,Blue,Black or Pink left. I think it's quite a coincidence that since the Nintendo 3DS Price drop has happened. They're now $194, the Limited edition has now vanished.. Don't forget EB was selling the that edition for $248 around Christmas time, that's $35 more than the standard editions. See here - I made a whole blog post about it.

Search results on EB Games website for "Zelda 3DS"

The Limited edition was seen on the EB Games web store earlier last week, customers were never notified it was a limited time offer. EB Games just don't seem to understand he word 'Limited', for example the White Playstation 3 Limited Edition is still being sold at their stores, so why has the Zelda 3DS vanished?

I personally feel that the limited edition didn't really have much shelf life, maybe in other countries but surely the Australian edition maybe quite rare in the future. Who knows what this means, we might see this back on the shelf if the 3DS ever has a price rise, but I highly doubt it.

eBay stores alike will now be taking advantage of the Limited Edition in Australia. As mentioned before I'm only aware of how Australian stores are, so it maybe still available in the US.

Sunday, 22 January 2012

EXTREMELY Über Rare Nintendo 64 Controller Nintendo Power 100 Listed on eBay!

Hi gamers and readers alike!

I have stunning news to share, as you know I'm collecting for XBOX as well as Nintendo 64 and while searching around eBay I stumbled upon this $350 controller without looking to far into the thumbnail it just looks like an ordinary gold controller, but if you look even more closely at it you'll notice a small emblem on the  top centre of the controller displaying "Nintendo Power 100". Closer image here. What makes this controller so special is that it was only given to Nintendo Power subscribers who competed in a "luck of the draw" competitions and this was to celebrate their 100th issue.

The controller was posted out to the winners in a simple factory bag without a box.. Much like the Millennium and DK64 controller.



$350 is surely a collector's price, and if I had the money it would of been sold in a matter of seconds. Hopefully I have increased the awareness of this controller for a collector who has been looking for it. I believe the seller ships worldwide, so good luck!

For matters of privacy I will not post the link to the item on eBay, maybe on Twitter I will if I get asked by a collector... oh and of course, you can search on eBay yourself right? ;)

Saturday, 31 December 2011

Amazing Tie Fighter Nintendo 64 Custom Console on eBay

Hi gamers!

Remember the Green/White Yoshi Nintendo 64 I posted a few weeks back? Well here is another custom Nintendo 64, this time it's been stuffed into a Hasbro 1995 Tie Fighter from Star Wars. The system overall looks amazing no doubt about it, very unique mod. The controller ports seem a bit hacked up with a sharp tool but other than that it's very very neat!



If you want this, expect to pay $600 for it. I'm not too sure where this price is coming from, but I believe it's the original toy shell you're paying for as a standard Nintendo 64 is $30-$40 stock. It does have a built expansion pak so that won't be a worry. When powered on the cockpit lights up red, I think it should really of been changed though, maybe blue?



No bids and 5d to go, wonder if it will sell?

Friday, 4 November 2011

Gran Turismo 3, for $3!!

Hi gamers!

Today I went out to go get some money for tomorrow's game hunt, but while I was in the area I checked EB Games for some Playstation 2 titles (check yesterday's post to find out why), looking through many of the racks there were plenty of black label titles, yeah I'm not kidding. One of them just happened to be Gran Turismo 3 A-Spec, I was looking for this game furiously and only finding platinum versions... ugh!



Saw it on the rack and then looked away, looked back and it was the black label *FINALLY!*. Wait a second, opened the case and it wasn't a replacement, good. (that's the problem as well, not only finding a black label version, but sometimes they're in replacement DVD cases. That is just as bad). Memory card holder and playstation symbol, it was the real deal. Manual was in great condition, and the disc well little beat up with a few scuffs and chipped art work but works fine. Can't really complain for $3.

Thursday, 3 November 2011

Playstation 2 hoarding and the death of Platinum titles.

Hi gamers!



In the past 2 weeks I've been looking around for Playstation 2 games, I never really used to since the Playstation 2 wasn't exactly my favourite systems. The reason to this sudden craze is that many stores are now trying to clear out every Playstation 2 game that's in stock, I've managed to pick up two games one for $11 (which was Burnout 3) and one for $14 (which is Capcom vs SNK 2 I happen to buy that today). Also looking at the websites for these stores many games are around the single digit price.



As usual Platinum games are something I see a lot and just push to the side, because no body really collects them and usually they're patched versions and way more common than "black labels". I have a total of 3 Platinum titles in my collection for Playstation 2, and really I wasn't collecting at that age, Platinum titles are going to be the death of me that's all I can find usually ><.




Since Playstation 2 is becoming a clearance state might as well start hoarding them in, I'm getting pretty nice titles for $5-$20 complete and black labels. I might also grab a Playstation 2 slim for around $50 if I find one in store. If you're a collector as well, and many stores are starting to clear out the Playstation 2 it's a good time to start buying titles you've missed out on.

Tuesday, 25 October 2011

Heavenly Sword search is over!

Hi gamers,

The night before I wrote a list of games I've wanted when I didn't own a Playstation 3.. One of those included 'Heavenly Sword'. I can recall reading about this game, and it having a unique feel and it was also featured on the Australia game show "Good Game".
I then downloaded the demo and loved it straight away, it felt a lot like N3 mass waves of enemies and long button combinations. This is my type of game!!


After class, a few friends of mine joined me to go looking for some games across the raod at the stores. A few places started clearing out a lot of the older games mainly used ones, also it's stock-take clearance as well. Went to GAME, JB Hi-Fi and EB Games (I'm limited to those 3 stores as the others are just shit), GAME had nothing as usual, although JB and EB have had pretty interesting titles on the shelves.
Anyway, looking every where for Heavenly Sword as looked down a few more racks and there it was! Well not quite.. I asked the guy if they had one used, he said there is but it's the last copy they had... yeah why not. Seeing that it was near perfect condition apart from the scratched cover $23 wasn't bad.

My thoughts on the game so far:

- The first chapter is very informative, introduces the main character Nariko and close friend? Kai.

- Graphics are very impressive even on 576i, I can't think of what it'd look like on 1080p!

- Controls are actually pretty good, uses the Sixaxis controller well nearly every button is used.

- I haven't learnt the HUD that well, it's too small for my liking. Could be the video settings.

- Character modelling looks fantastic, animation just as beautiful.

- Dislike there is no trophy support, apparently the producers of the game and SONY have parted ways.

I might talk more about this game in my next collection video at the end of this month. Stay tuned :)

Friday, 14 October 2011

SEGA 32X value is rising, what?




Hi gamers,

For anyone who is a fan of AVGN would know how much the 32X sucked ass. While only being 6 months in production before SEGA pulled the plug, the system it's self is very rare not so rare that's it's exactly hard to find, but rare as not many were made.

Amazingly you can pick up a brand new 32X for around $160, yeah it's not my type of cake either but the demand for these have risen. The used value is a bit hard to determine mainly the reason behind this is, if the previous owner had a model 1 Megadrive/Genesis the metal slot insert would come with it, and with the model 2 it wasn't required, however the video communication cable is usually a missing piece.



Not many collectors keep track of the 32X hardware as the software library just wasn't solid enough, even I haven't kept track of it. The demand in the hardware market has changed, SEGA hardware is becoming VERY collectable and the 32X is becoming one of the most collectable systems, together with it's software library.

Very Rare Nintendo 64 LodgeNet System Spotted!

Hi Gamers!



When I was 5 years old, my parents took me to the United States of America we got a hotel room right across from Disneyland.. In the hotel room there was a TV, but I noticed on top there was a Nintendo 64 controller looked down on it, and there were some extra buttons, and a telephone like cable coming out of it. What is this?

In 2011, today I found out what that controller was all about. It was a LodgeNet.. What's that you ask? A money operated Nintendo 64 that streams from a server into the LodgeNet box when requested by the customer, when the customer was finished they'd press menu I believe and these games were timed as well. If the customer wanted to play more, they then press Menu or Order depending if they wanted a different game or to continue. I remember my dad reading the instructions and it had something along the lines of: "25c per 10 minutes.." so this would be more of a luxury for the rainy days. If that doesn't make sense, well you try remembering when you were 5 about something you've forgotten about for over 10 years ;).

More about the LodgeNet, just as I was about to go to bed, I spotted these images on my favourite forum. A user named "wills82" managed to get a hold of the LodgeNet Nintendo 64 system and a controller for $5, and to my knowledge it might not be functional.
Previous to that post, another user, "grap3fruitman" got a hold of a bunch, yes a bunch! Of LodgeNet Systems and controllers a total of 5 units, complete with a PSU, but not as many controllers one of the units is missing one.

These boxes are rare and the controllers even more harder to find, and were only found in hotels around the USA (from my memory) but the server side of the hardware pretty much thin air, you'd need to be able to walk on water to find one, that's how rare the hardware is.

The owners of these are very lucky, the value is unknown.
I did a little bit of research as in looked on eBay and see how much they're going for. I only found a Super Nintendo Controller by Lodgenet, but it's actually not licensed by Nintendo. So maybe hotels later used Super Nintendo Boxes much like Japan Hotel's which is know by "SuperFamicomBox".

Some very HD images can be found below, of the controllers, stand and the boxes. You can enlarge these images.

You'd hate for your finger to slip.

So many N64 collectors think they have every controller, think again. ;)




I knew I wasn't dreaming, I've held this controller!




Looks like the system could of had RAM upgrades for the ROMs. Maximum memory is unknown.



As you know, this is HeXiGON signing out!